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Early demo

In the last post I talked about the idea behind this game of mine. But it is hard to imagine what a game looks like just from words. So let me explain a few things about the gameplay.

As I already said, the game will only have 5 very short levels. Level design is hard and I am terrible at it, so focusing on few but good levels seems like the obvious choice for me. Anyways, let's get to the gameplay

Gameplay

The player doesn't have a lot of abilities. At the moment, you can walk, jump and walljump. I am thinking about adding a sideways dash, which would also allow me to make more levels, but that is a lot further down the line.

Here is a very short demo of what the jumping looks like:


The player can also interact with dialogue objects. Dialogue is the main way the story is going to be explained. This is what the dialogue looks like right now:


And the last, but probably most interesting feature my game supports: Dark and light mode. Depending on the kind of person you are, you can change between light and dark mode. This will be done using a settings menu, but right now you have to change a value in a settings file to switch between those modes.

dark mode demo
light mode demo

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